I am Eric Carl, currently employed at the Gnomon School of Visual Effects in Los Angeles as a web designer and instructor.

On this blog I will reveal all that I know and love about art, design and the creative process.

From Twitter:

BioShock – I Can Has Best of Both Worlds?

For those of you wondering how BioShock will straddle PC and console interfaces when similar past games have famously failed to do so, Levine offers a novel but simple solution: Two separate teams of designers are working on the controls and interfaces for each version.

Via GameSpot’s hands-on with BioShock. I honestly felt this was blog-worthy because I can’t believe it took this long for a developer to realize this sort of treatment was necessary for cross-platform games. I am so pumped. I’m also thrilled to hear the audio-log style of narration will return in a similar manner as it existed in System Shock 2. The more I hear about this game, the more pumped I am getting! I think it’s about time for a new video card.

1 Comment


  1. Adam June 9th, 2007 at 6:42 pm

    Wtf, shit yeah, it’s about damn tizzle!

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